Killing Floor 2 is a game that I’ve been looking forward to, and even though I didn’t like the first Killing Floor, the sequel proceeds it by far while still keeping true to the original and what made it popular. We got hands-on with the game and played a good amount of it, and for a quick impression of the game, it’s great.
So what original caught my attention to the game is its design, with how the overall look being slick and clean but overflown with blood and body parts, and after playing it I can definitely say that I was not disappointed. With ever shot and every slash I took against these disgusting and horrible yet cool looking man killing freaks, there was a good amount of blood being splattered on the floor, walls and ceilings, not only blood but also body parts and parts of those parts cut off from their body. It was a lovely massacre.
But aside from wonderful visuals, what I also found is a smashing Metal soundtrack, one that boiled my blood and excited me to start killing all the
walking and running shit-heads that dared to walk in my path mutated walking-dead.
I disliked the first game not because of its looks, but because of the how the game played / controlled, it did not feel right for some reason, but now the feeling with Killing Floor 2 is in the right track along side all other popular first person shooters and how they handle their controls.
Although the gameplay / controls of the game is now better and in the lines of other FPS games, what makes this one unique is how the animations differ from default ones that many use, and how they’ve combined different actions to work together. For example through a grenade while aiming down sights will slight move your aimed sights to the side to throw the grenade.
A cool and unique feature from the original Killing Floor is also in its sequel, the slow-motion effect where doing a certain action activates the effect and slows everything down, making you see all the animations in beautiful detail like reloading or firing and seeing bullets slowly fly over to your enemy’s soon exploding head.
It’s also worth noting that most if not all games run gun animations at 24 frames per second, but since KF2 has this unique effect, they had to make it look nice by making the gun animations run at a rate of 200 frames per second. If that number didn’t impress you then the actual animation and effect will.
But is the game fun? The answer is a definite yes, with a nice six player online coop, a handful of weapons to choose from, difficulty going up to an insane level that’s satisfying to defeat, various enemies with unique shapes and abilities to keep the game refreshing, and just small details that makes the whole experience fun to play.
Overall Killing Floor 2 is a great online coop FPS that’s going in a direction that many will like, with more content and tweaks to come in the future up until its launch outside of Steam’s Early Access, and the upcoming moding support for the community to play around with and producing more content for the game. Killing Floor 2 is definitely a shooter you that you check out.