Mortal Kombat X Review

Mortal Kombat X Review

  • Presentation
  • Graphics
  • Gameplay
  • Story
  • Multiplayer

Mortal Kombat X is here, the tenth game in the Mortal Kombat universe and one that’s bound to hit you right in the nuts, because it’s as brutal and awesome to play as you remember compared to previous games.

If you don’t know what Mortal Kombat X is, it’s a 2.5D fighting game with a handful of unique characters to choose from, and what makes this game unique compared to others is its bloody and brutal violence, especially unique with its fatalities.

What you’ll get with the game is a movie-like singleplayer campaign with various fights initiated within it, along side interactive quick-time events in some of its cut-scenes. Normal local-multiplayer matches and online multiplayer matches ranging from two to ten competitors. Extra online and offline game modes like scaling a tower filled with various enemies, or playing in a match with random properties and effects placed on the two competing players and the environment / level. 24 playable character with an extra one that you have to pay for, and 13 maps. Online leaderboards and a hourly / daily / monthly community challenges with it’s faction wars system.


The game’s campaign is set to be like a movie with stage selecting looking like a timeline, choosing where you want to start and resume your (movie) game.

Going to the campaign’s story itself, it’s decent and entertaining with a lot of unique characters to keep the whole game refreshing, and seeing the look of various characters in their current older age then going back in time for serving memories and seeing the same characters a few years younger, adding some charm to the campaign.

It wasn’t too long but not too short, with the whole movie-like campaign of cut-scenes and interactive QTE cut-scenes, with the added fights in between after every couple of cut-scenes, setting you back around 4 to 6 hour long campaign depending on your skills. It’s also worth mentioning that you have a choice to skip fights and just watch the whole campaign without fighting, which is a nice option to have for those who want that.


The gameplay is fast and the controls are responsive, with each character having their own attacks, controls and speed which will give you a lot of options to choose from, depending on your preference and your play style. The difficulty of the campaign starts from easy to hard with each chapter you finish, and you can also set the difficulty of offline matches with the AI so it can match your in game skills.

The amount of content that the game has to offer outside the campaign is a healthy amount, with a good set of fighters and maps, loads of offline and online game modes like what was mentioned above, an online leader-board, faction wars with their bonus perks, and a good amount of character attacks, special attacks and fatalities.

What’s also neat about the new MK is that it has environmental interactions where you click a certain button to make a long distanced jump, or grabbing your opponent to smash them into an object to deal a good amount of damage, or throwing people / creatures / objects at your opponent.

The online part of the game is running smoothly with quick matches being established, and there seems to be little to no issues appearing while fighting against other players. This might change and worsen upon launch, so keep that in mind.


The presentation is great with a nice slick UI and a good movie-like campaign with a story that could have been better. The graphics are nice and crisp that looks noticeably better than the previous title, and the gameplay is as great if not better with the bloody brutality still being horribly awesome, and the satisfying impacts of various attacks from all of the fighters. A lot of content and replayability for offline / online multiplayer. Overall Mortal Kombat X is a great fighting game worthy of the title and prince point, one that will keep you busy and satisfied until the next one comes out.

Mortal Kombat X was reviewed on: PS4. Tested: Singleplayer & Online Multiplayer.

Q: The website is called ‘GamingPCForum’ so why cover games on PS4?

A: The PS4 / XB1 have an architect similar to a computer, so we consider them as just another version of a computer / PC.


  • Lyle Rosen
    Apr 13, 2015 @ 19:54 pm

    Not to be uberpicky, but the variations system, which is unique to this game and also pretty revolutionary, was not mentioned once in this review

    • FreakOrama
      Apr 13, 2015 @ 20:06 pm

      You’re not being picky, that system is unique and great that adds more greater options for the player, giving him / her more play styles to choose from.

      I thought it was nice and in-fact great, I simply just skipped over it in this review which should have been written in have I thought of it more, but I guess just the gameplay and the quality of the game shadowed my memory of it.

      Thanks for the comment / pointing that out!


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